Impact & Talent Development

We're Hiring From Here

We partner with training institutions across Africa to find developers, get them real production experience on shipped games, and hire the best as full-time studio staff. This is how we actually build.

How It Works

We find promising developers from bootcamps and training institutions. They work on live BodaLands assets—not hypotheticals. Real code in real games. If they're sharp and they ship with us, they get hired full-time. We measure success in hired developers and games that ship, not metrics.

Find Talent

Bootcamps, universities, indie developers. Anyone serious about shipping games.

Real Project Work

They work on BodaLands. Not tutorials. Not hypotheticals. Real code, real deadlines, real player feedback.

The Talent Pipeline

Identify Talent

Partner with tech training institutions to identify promising developers

Develop & Mentor

Real production experience on live game projects

Studio Employment

Full-time jobs. Real benefits. Careers, not contracts.

Impact Multiplier

Transform African youth trajectories through creative opportunity

Real Opportunity. Real Jobs.

We hire people. Give them real work. Pay them real salaries. Every person we hire has a job in the creative sector for as long as they want it. That's it.

Full-Time Positions

We don't do unpaid internships. Developers we hire join as full-time studio staff with benefits and careers.

Level Up

Junior becomes mid. Mid becomes lead. We promote from within and invest in people who ship with us.

You Actually Ship

Your code gets played by millions. That's the career. That's the impact. Games that exist.

The Goal

In five years, we want people in Lagos, Kigali, Accra to see "I shipped a game at Zuberi" on a résumé and know it means something. That a developer can have a full career building games from Africa. That's success.

Games. Shipped. People employed. That's our impact.